Tvori Updates Animation Tools with Subscription Price and Free Version


Tvori Creativity Software has moved to a subscription pricing model with the addition of new animation tools intended to make the software more useful to VR and augmented reality designers.

Tvori is a set of creative tools that has been in early access on Steam since 2016. Usually priced around $ 20, it has changed a lot in the years since its initial release. The latest update accompanies the move to a subscription pricing model that converts their offering into a free product with advanced features available with a “Pro” or “Enterprise” subscription. At the time of this writing, the price for the “Pro” subscription is around $ 150 per month or $ 1,500 per year.

The free tier would include the ability to:

  • Animate in real time and with keyframes
  • Use a library of predefined 3D models
  • A project with up to 3 scenes

While the Pro subscription adds:

  • Advanced animation timeline
  • Import 3D models, images and videos
  • Export to FBX, OBJ, Alembic with animations
  • Export video
  • Unlimited projects and scenes
  • Virtual cameras with advanced settings

A full list of features comparing Free, Pro, and Enterprise offers is available on the Tvori website. According to the developers, its new animation timeline is available in all three levels, with the free version limiting the animations created with the tool to one minute.

“We have improved the real-time and keyframe animation modes. You can now loop animations and use visibility tracks to show and hide objects for a certain period, ”according to the developers of Tvori. “It is now much easier to work with multiple keys: resynchronize, modify the interpolation, copy and paste multiple keys. “

The creators of Tvori position the toolset as easy-to-use prototyping software intended to accelerate the development of VR and AR applications. According to the developers, the idea is that you “can quickly configure any scene the way you want, you can import your own resources or use the internal library of shapes and primitives, sketch your user interface with strokes. mesh, add spatial sounds and finally export your entire prototype as a 2D / 360 video, animation file, 3D models with animation for later use in, for example, Unity or a VR experience .

The application is free now to try on the Oculus Store for Rift and Viveport with the Steam version is expected to be released in the coming weeks.


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